Eddie
Impact
- Gospel
- -10.45
- Avg Diff
- -10.00
- Proj Diff
- -0.72
Record
- W
- 0
- L
- 3
- Win%
- 0.0%
- xW
- 1.36
- xWin%
- 45.2%
Volume
- G
- 3
- Days
- 1
- G/Day
- 3.00
- % All Games
- 0.3%
- % All Days
- 0.6%
Company kept
- Team Quality
- -0.59
- Teammate Qual
- +0.58
- Opp Quality
- +0.13
- Other 9 Diff
- +0.45
- % Pos Teammates
- 66.7%
- % Pos Opps
- 66.7%
- % as Favorite
- 33.3%
- % Better Tm
- 33.3%
Honors
- MVPs
- 0
- MVP%
- 0.0%
- LVP%
- 100.0%
Attendance
- Mon%
- 0.0%
- Wed%
- 1.9%
- Sat%
- 0.0%
- 1st Game Rate
- 0.0%
- Last Game Rate
- 0.0%
- Last Game
- 2025-10-22
What the buckets mean
- 1st β best on team
- Highest-rated of their own five.
- 2ndβ4th
- Second, third or fourth option on their five.
- 5th β last option
- Lowest-rated of their own five.
- 1stβ10th on court
- Same idea, ranked against all ten players in the game.
- Better than all 5
- Out-rated every opponent, whatever their own side looked like.
- Better than 4 / 3 / 2 / 1 of 5
- Out-rated that many of the opposing five.
- Worse than all 5
- Every opponent out-rated them.
- Much worse team
- Teammates rate more than 3 points below the opponents.
- Worse team
- Between 1 and 3 points below.
- Even matchup
- Within 1 point either way.
- Better team
- Between 1 and 3 points above.
- Much better team
- More than 3 points above.
- Weakest β Strongest games
- Combined rating of the other nine, in bands from under β1 to over +5.
Team advantage versus on-court quality: the first is the gap between the sides, the second is the level both are playing at. Opponents +5 against teammates +4, and opponents β4 against teammates β5, are both a β1 gap but completely different games. Across the whole dataset the two measures correlate at only about β0.1, so they really are separate questions.
Ranks use each player's rating, and genuine ties share the better rank β two players tied at the top are both 1st and nobody is 2nd. Ties are about 4% of team-games and come almost entirely from players who share a tier rating.
Reading these: Win% is what happened, Win Prob is what the model expected going in. Gospel is the gap β positive means outperforming expectation in that role. A player who wins a lot as the 1st option but posts a negative Gospel there is winning on the strength of the teams they were given, not their own.